About ︎
I’ve worked with small teams across the creative and music industries for over a decade, handling everything from branding and content marketing to creative strategy, identity design, product design, and environmental design.
Photos by Nathaniel Wood ︎
In 2020, I co-founded Highnote, a music technology company focused on building a robust workflow platform for audio collaboration, from studio to distribution. At Highnote, I oversee brand, marketing, and go-to-market strategy.
Before that, I was the Creative Director at Splice, a music collaboration, sample, and software company. While there, I helped develop our content marketing creative strategy, changing the way we create video with artists as well as how we tell their stories. In late 2017, I led the company through a comprehensive rebrand — repositioning the brand, and redefining our mission, vision, and why we do what we do.
From 2014 to 2016, I led design at Jukely, the world’s first concert subscription membership focused on getting people out every night to support live music. While there, I built a small multi-disciplinary team that defined, designed, and re-launched the service. (We threw some massive parties too.)
Before that, I moved to New York to join Kickstarter as their first visual designer. From 2011 to 2014, I helped communicate the concept of crowdfunding to the public for the very first time. We showed up at creative, film, and gaming events, and supported creators in raising millions of dollars to fulfill their creative aspirations.
Photos by Kyle Huff, Michael Tapp, and Ian Everett ︎